Switch 2 build · Ocarina of Time
HD Rumble build for Ocarina of Time (Switch 2) · based on Fritchii v5.3

Brontide-oot

A Switch 2 emulator build based on Fritchii v5.3 (by Frizti), Lichii (by zortos293), and Dynamic FPS (by Dark), tuned for The Legend of Zelda: Ocarina of Time (Switch 2 Edition) with water and lighting fixes, DLSS support, ahead-of-time shader preparation, and RenHDrum 0.3.0 per-controller HD Rumble.

How it works, and why: HD Rumble for Switch 2 games

What it looks like

The HD Rumble Studio window showing connected DualSense and Pro Controller with RenHDrum 0.3.0
The HD Rumble Studio window: one main switch, status indicators, and automatic per-controller tuning.
The Controls configuration with the glowing HD Rumble pill button under the controller
The glowing HD Rumble pill button sits directly under the controller picture in Controls.

Supported controllers on Switch 2 games

✅ DualSense · ✅ Nintendo Pro · 🔬 Xbox One S (in research)

01 DualSense (✅ Supported)

Wired USB gives highest fidelity (48 kHz voice-coil with 5.3 ms slot peak-hold so menu ticks are never skipped). Bluetooth works via report 0x32. Automatically runs Preset [3].

02 Switch Pro Controller (✅ Supported)

Wired USB (15 ms pacing) and Bluetooth (defaults to Level 2 pacing, 45 ms). Automatically runs Preset [4] with a 25 ms low-frequency boost and stick drift filtering.

03 Xbox One S (🔬 In research)

Currently in research for Switch 2 Mode 2 signals. Controllers outside the supported list automatically fall back to standard SDL rumble.

Rumble settings are saved to %APPDATA%\RenHDrum\renhdrum-settings.txt, shared across Brontide builds.

Setting up

  1. Download the zip, unpack it into its own folder and run brontide-oot.exe.
  2. Add your legally dumped console keys and firmware into user\keys\ (not included in the zip).
  3. Plug in your controller. Open Emulation → Configure → Controls and click the ⚡ HD Rumble pill button below the controller picture.
  4. Make sure the main HD Rumble switch at the top is turned on (Accurate Vibration is automatically enabled) and click Done. Launch the game and enjoy.

Important notes & credits

  • Turning on HD Rumble automatically enables Accurate Vibration and bypasses the 15 ms frontend filter, ensuring micro-vibrations (grass cutting, footsteps) are never dropped.
  • Upstream automatic updates are completely disabled so future upstream patches will not overwrite your HD Rumble setup.
  • Includes Switch Pro Controller right-stick upward drift filtering and clean USB controller release on exit.
  • Includes ahead-of-time shader preparation to eliminate stutter on first play, Graphite theme with home screen and in-game controls overlay, reduced RAM/VRAM footprint, and legacy GPU mesh shader fallback.
  • Based on Fritchii v5.3 by Frizti, Lichii by zortos293, Dynamic FPS by Dark, and the Eden emulator (GPL-3.0-or-later).

Experimental build for trying HD Rumble in Switch 2 games. I do not encourage general downloading; it is provided here so enthusiasts can verify research results. Please provide your own legally dumped games, keys, and system software.

Download Brontide-oot

Coming soon.